How to Go to Camera View in Blender

Blender is a software program that allows you to create and animate 3D models. One of the features that make Blender so powerful is its ability to switch between different views of your model. This can be useful when you want to get a different perspective on your model, or when you want to render an animation from a specific camera angle.

In this article, we’ll show you how to go to camera view in Blender.

  • In the top left corner of the Blender window, click on the button that says “Default”
  • A drop-down menu will appear
  • Select “Camera” from this menu
  • The view in the Blender window will change to a camera’s perspective

How Do I See Camera in Blender Without Numpad?

If you want to view your camera without using the Numpad, there are a few steps you can take. First, make sure that the 3D View is set to Camera in the Properties panel. Next, select your camera and press 0 on the Numpad or click View > Cameras from the top bar.

Finally, pan and zoom as usual with the middle mouse button or shift+middle mouse button.

How Do I Switch from Camera to Camera in Blender?

If you’re new to Blender, you might be wondering how to switch between different cameras. By default, Blender comes with two cameras: the Perspective camera and the Orthographic camera. To switch between them, simply press 0 on your keyboard (for the Perspective camera) or 1 on your keyboard (for the Orthographic camera).

You can also change which camera is active by clicking on it in the Scene tab of the Properties editor. Simply click on the name of the camera you want to make active and it will become highlighted in green.

How Do I Get Out of Camera View in Blender?

There are a few ways to get out of camera view in Blender. The most common way is to press the 0 key on your number pad. This will take you out of camera view and put you into what is called an “Orthographic” view.

You can also use the 3 key on your number pad to go into the “Side” view, or the 1 key on your number pad to go into the “Front” view. If you want to go back into the “Camera” view, you can either press the 0 key again or use the 5 key on your number pad. Another way to get out of the camera view is to select the “View” menu at the top of the screen and then choose one of the other views from the drop-down menu.

You can also use the hotkeys for these views, which are listed next to each view in this menu.

How Do I Change the View in Blender?

In the blender, you can change the view by pressing ctrl+alt+0 for the perspective view or 1, 2, or 3 for orthographic views (top, front, and side). You can also change the view by going to View > Viewport Shading > Wireframe.

Blender Set Camera to View Without Numpad

If you’re looking to view your scene without having to use the Numpad, there are a few different ways you can do this. The first is by selecting the camera in question and hitting “n” on your keyboard. This will open up the “view” properties for that particular camera.

From here, you can check the “disable” box next to where it says “use Numpad”. This will cause the camera to no longer require the Numpad in order to view your scene. Another way you can do this is by going into your user preferences and selecting the input tab. Near the bottom of this tab, there’s an option that says “emulate Numpad”. Checking this box will cause all of your cameras to behave as if they don’t have a Numpad (meaning they won’t require one). Either of these methods should work in order to allow you to view your scene without using the Numpad!


There are two ways to go to camera view in Blender. The first way is to press 0 on the Numpad. This will take you to a camera view that includes everything in the scene.

The second way is to select View > Cameras > Camera from the menu bar. This will take you to a camera view that only includes the objects that are visible in the active camera.


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